3D Artist

Full Time Streamline Studios Malaysia Sdn Bhd in Art
  • Kuala Lumpur, Malaysia, No 8, Suite 5-1, Level 5 UOA Corporate Tower Avenue 10, The Vertical Bangsar South City, Jalan Kerinchi, Bangsar South, 59200 View on Map
  • Post Date : September 7, 2021
  • Apply Before : October 7, 2021
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Job Detail

  • Career Level Executive
  • Experience 3 Years
  • Industry Game Development
  • Qualifications Certificate

Job Description


As a 3D Environment Artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with a specialization in the environment production workflow.

You thrive on collaboration and report to the Lead Artist to work as a team towards the monthly content pushes and milestones. You have a natural curiosity for all parts of the creative pipeline, and invest time improving your skills.


  • Delivering excellence
    • Works efficiently and effectively within the technical constraints of production
    • Generates high-quality artwork that matches or exceeds studio standards
  • Communication
    • Keep the Lead Artist up to date regarding the status of tasks at all times
    • Obtain the Lead Artists guidance and approval as needed on tasks, project initiatives, and milestones
    • Proactively schedule own time as necessary, notify Managers and Lead Artists in advance of upcoming roadblocks and challenges
  • Team and personal development
    • Consistently refine one’s own artistic abilities and learn new software packages and in-house tools
    • Keeping up to date with industry trends that are rooted in gaming technologies.
    • Contribute and help build a positive team environment
  • Being open to working on more technical tasks occasionally, e.g. making a complex shader for a character


  • Expert in at least three areas of 3D artistic production.
  • Proficient with the software packages and tools of the games industry, including Game Engine Technologies such as Unreal.

Beneficial Skills

  • Ability to work collaboratively with colleagues and staff to create a results-driven, team-oriented environment.
  • Experience in an artistic position is a plus.
  • Experience or base knowledge of scripting languages, shader materials, and in-game asset management is a plus.

Required skills

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